cp-library

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:heavy_check_mark: src/segment_tree.hpp

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Code

#pragma once
#include "template.hpp"

template<class Monoid>
struct SegmentTree {
  using T = typename Monoid::value_type;

  ll n;
  vector<T> tree;
  const Monoid ope;

  SegmentTree(ll n_) : n(n_) {
    tree.assign(2*n, ope.ide);
  }

  void build(const vector<T>& v) {
    rep(i, v.size())
      tree[i+n] = v[i];
    per(i, n)
      tree[i] = ope(tree[i*2], tree[i*2+1]);
  }

  void change(ll p, const T& x) {
    p += n;
    tree[p] = x;
    while (p >>= 1)
      tree[p] = ope(tree[p*2], tree[p*2+1]);
  }

  T query(ll l, ll r) const {
    T l_res{};
    T r_res{};
    for (l += n, r+= n; l < r; l >>= 1, r >>= 1) {
      if (l&1) l_res = ope(l_res, tree[l++]);
      if (r&1) r_res = ope(tree[--r], r_res);
    }
    return ope(l_res, r_res);
  }

  T operator[](ll i) {
    return tree[i+n];
  }
};
#line 2 "src/template.hpp"
#include <bits/stdc++.h>
using namespace std;
using ll = long long;
using pl = pair<ll, ll>;
using vl = vector<ll>;
#define rep(i, n) for(ll i = 0; i < (ll)n; i++)
#define rep3(i, l, r) for(ll i = l; i < (ll)r; i++)
#define per(i, n) for(ll i = (ll)n-1; i >= 0; i--)
#define per3(i, l, r) for(ll i = (ll)r-1; i >= (ll)l; i--)
#define all(v) begin(v), end(v)
#define rall(v) rbegin(v), rend(v)
template<class T, class U> inline void cmax(T &a, U b) { if (a < b) a = b; }
template<class T, class U> inline void cmin(T &a, U b) { if (a > b) a = b; }
constexpr char el = '\n';
template<class T, class U> ostream &operator<<(ostream &os, const pair<T, U> &p) { os << p.first << " " << p.second; return os; }
template<class T, class U> istream &operator>>(istream &is, pair<T, U> &p) { is >> p.first >> p.second; return is; }
template<class T> ostream &operator<<(ostream &os, const vector<T> &v) { rep(i, v.size()) os << v[i] << (i+1 != (ll)v.size() ? " " : ""); return os; }
template<class T> istream &operator>>(istream &is, vector<T> &v) { for(T &i : v) is >> i; return is; }
struct IoSetup {
  IoSetup() { cin.tie(nullptr); ios::sync_with_stdio(false); cout << fixed << setprecision(15); cerr << fixed << setprecision(15); }
} io_setup;
#line 3 "src/segment_tree.hpp"

template<class Monoid>
struct SegmentTree {
  using T = typename Monoid::value_type;

  ll n;
  vector<T> tree;
  const Monoid ope;

  SegmentTree(ll n_) : n(n_) {
    tree.assign(2*n, ope.ide);
  }

  void build(const vector<T>& v) {
    rep(i, v.size())
      tree[i+n] = v[i];
    per(i, n)
      tree[i] = ope(tree[i*2], tree[i*2+1]);
  }

  void change(ll p, const T& x) {
    p += n;
    tree[p] = x;
    while (p >>= 1)
      tree[p] = ope(tree[p*2], tree[p*2+1]);
  }

  T query(ll l, ll r) const {
    T l_res{};
    T r_res{};
    for (l += n, r+= n; l < r; l >>= 1, r >>= 1) {
      if (l&1) l_res = ope(l_res, tree[l++]);
      if (r&1) r_res = ope(tree[--r], r_res);
    }
    return ope(l_res, r_res);
  }

  T operator[](ll i) {
    return tree[i+n];
  }
};
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